description (battle setting) | |
Explicit name | Battle preset description |
Description | Battle preset description that appears in "!list bPresets" output. This is a special battle preset setting: it cannot be changed by using !bSet command. |
Format / Allowed values | Any String |
Default value | Default battle settings |
disabledunits (battle setting) | |
Explicit name | Disabled units |
Description | This battle setting contains the list of changes to operate on current disabled units list when the battle preset is loaded. This is a special battle preset setting: it is only used when the battle preset is loaded and it cannot be changed by using !bSet command. |
Format / Allowed values | <null>: no change is made to current disabled units <disabledUnitData1>[;<diabledUnitData2>[;...]]: each <disabledUnitData> is processed in order. <disabledUnitData> can take following values:   -*: remove all disabled units   -<internalUnitIdentifier>: remove unit identified by <internalUnitIdentifier> from the list of disabled units   <internalUnitIdentifier>: add unit identified by <internalUnitIdentifier> to the list of disabled units |
Default value | -* |
resetoptions (battle setting) | |
Explicit name | Reset mod/map options |
Description | If enabled, all mod options and map options are reset to their default values for current mod and map before loading the battle preset. This is a special battle preset setting: it is only used when the battle preset is loaded and it cannot be changed by using !bSet command. |
Format / Allowed values | 0: disabled 1: enabled |
Default value | 1 |
startpostype (battle setting) | |
Explicit name | Start position type |
Description | Determines how start positions are affected to players |
Format / Allowed values | 0: Fixed (Fixed start positions of the map are used in ascending order) 1: Random (Fixed start positions of the map are used in random order) 2: Choose in game (Start positions are chosen by players in game) |
Default value | 2 |